WYX · Research Workspace
A fund-research and portfolio-decision prototype, evolved from AlphaOS, connecting evidence, research briefs, committee discussion, and investment memory.
Games, agents, tools, and visual experiments made with Codex. Explore what each project does, how it works, and where it stands.
Grouped by the earliest located project record, not a release calendar. Revisions and renamed versions stay within their original project.
Delivered means an artifact or runnable package exists; it does not imply a commercial launch. Scope is checked against local work and task records through October 26, 2026.
A fund-research and portfolio-decision prototype, evolved from AlphaOS, connecting evidence, research briefs, committee discussion, and investment memory.
A chat workspace for model conversations, tool calls, action approval, and execution feedback.
A learning prototype that uses a tool loop for file search, note writing, and webpage summaries.
A natural-language expense tracker that grew into a native Android test build.
A traceable local corpus pipeline for paginated threads, incremental updates, topic browsing, and compact exports.
Turns an AI coding task into a readable micro-lesson: what changed, why it works, and how it was checked.
A journal-style WeChat game about applications, chance, career growth, and job-loss risk.
Pick one detonation point and watch ships cascade through a chain reaction, across WeChat, web, Unity, and mini-tool experiments.
A retro claw-machine roguelite: grab orbs, trigger combos, choose runes, and clear ten stages.
A pixel mining loop: break crystals, buy equipment, improve output, and restart for permanent growth.
Pilot a probe, collect data, compile protocols, and shape an AI through choices across six network districts.
Choose fabric, reshape patterns, cut, sew, and decorate a dress in a 3D tailoring studio.
Search a first-person hayfield, collect and sell finds, upgrade tools, and uncover a hidden needle.
A Chinese offline adaptation of a selected reference game, covering tools, specimen inspection, and a survival phase.
A portrait mobile adaptation of an open-source document-inspection game, with readable comparisons, stamps, and action-led tutorials.
Manage everyday life, social spending, and acquisitions across 365 game days to spend a vast fictional fortune.
Place, launch, and merge hand-painted planets, then turn a personal galaxy into a postcard.
Turn a starry village, sunflowers, and wheatfields into touchable, editable 3D oil-painting scenes.
Excavate plaster, peel surfaces, open packages, and clean a rug in a layered 3D relaxation experience.
Adjust age, city, education, and other conditions to see a population funnel and its uncertainty.
A fixed-projection rendering and tile-viewing pipeline built from official terrain, buildings, and aerial imagery.
Runnable reinterpretations and design notes about interfaces worth stopping to inspect.
Organizes contracts, invoices, and delivery evidence into an inventory, consistency checks, and an evidence-linked report.
Extracts invoices from multiple folders into a consistent ledger and an ordered, readable PDF.
Transforms product material into a handbook, one-page introduction, micro-course slides, and video script.
Structures financial material from three years and an interim period into comparable tables and analysis.
Compares contract versions by clause, placing changed text, location, and implications into one review list.
A lightweight GUI that brings file and text utilities to a low-resource, disconnected workstation.
Compare a trip budget using travelers, duration, flights, accommodation, and meals, with editable prices.
A maintained public home for writing, research, projects, a résumé, and AI news.
Organizes Obsidian notes as a relationship graph and a time-based view, with inferred hidden connections.
Turns accessible AI conversations into a topic index, task-state archive, and offline reading tool for changing devices.
A personal learning path that connects derivations, numerical examples, code, and interactive experiments.
A small risk panel uses prices, exposure, P&L, and a dependency graph to show partial recomputation.
Exports the user's page-visible answers as readable Markdown and structured JSON.
A blog-update workflow for discovering sources, filtering recent stories, ranking them, and writing bilingual summaries.
An expandable visual archive of abandoned off-world facilities and lost infrastructure.
A travel-poster series built around one brand character, with consistent proportions, landmarks, and composition.
Diagrams a listed company's products, customers, revenue streams, and cost logic.
Play exactly one next voice line with each spacebar press, then export the actual cue timeline.
Reusable steps connecting a topic, master brief, prompts, and asset organization.
An iOS prototype spanning room scanning, live mesh preview, local storage, and OBJ export.
A planned personal tool for watch recordings, phone transfer, on-device transcription, categorization, and summaries.
An exploration of dialogue mechanics in which a player's own wording influences characters and objectives.
Each record is a project, not a chat count. Repeated revisions are merged; source packages and private materials are not automatically republished.